Master Builders (Point Cook)

$440.00

Tackle complex problems with LEGO® Robotics, learn testing and debugging, and go from Scratch to Python!

Class Details:

  • Suitable for: Students Year 3 - Year 6

  • Time: 1:30pm - 3pm

  • Duration: 8 × 90mins session

  • Term dates: Saturday, 2 May - 20 June 2026

  • Location: Room 2, Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia

  • Devices: Python students are required to bring their own laptop, LEGO Spike Prime is provided for class use.

Time:
Class:

Tackle complex problems with LEGO® Robotics, learn testing and debugging, and go from Scratch to Python!

Class Details:

  • Suitable for: Students Year 3 - Year 6

  • Time: 1:30pm - 3pm

  • Duration: 8 × 90mins session

  • Term dates: Saturday, 2 May - 20 June 2026

  • Location: Room 2, Point Cook Community Learning Centre, 1/21 Cheetham St, Point Cook VIC 3030, Australia

  • Devices: Python students are required to bring their own laptop, LEGO Spike Prime is provided for class use.


The Master Builders program challenges students to apply their STEAM knowledge to solve more complex problems using LEGO® Education Robotics. They will explore advanced concepts such as testing, debugging, and iterative design, preparing them for higher-level thinking and social skills necessary for competitions like the FIRST® LEGO® League.

In this program, students will:

  • Develop their engineering design skills by defining problems, brainstorming solutions, and testing and refining prototypes.

  • Enhance their team problem-solving abilities and creativity in addressing real-world limitations and constraints.

  • Develop their communication skills as they engage in a range of collaborative discussions about their solutions.


What to expect

  • LEGO® SPIKE™ Essentials/ Prime & iPads Provided: All necessary materials are supplied for hands-on learning.

  • Teamwork Focus: Students collaborate in pairs to complete engaging missions and projects.

  • Expert-Led Sessions: Guided by instructors with Working With Children (WWC) checks.

  • Interactive Projects: Simulated real-life scenarios that bring STEAM concepts to life.


Curriculum Overview

Our Curriculum:

  • Problem-Solving and Innovation: Students enhance their ability to tackle challenges creatively, applying innovative solutions to coding and robotics projects.

  • Collaboration and Communication: Develop strong teamwork and communication skills through group projects that encourage sharing ideas and working effectively with peers.

  • Energy and Physics Concepts: Explore essential energy and physics principles through hands-on activities that blend learning with practical applications.

Advanced Coding and Debugging: Build on foundational coding skills, learning to program with more complex word blocks and introducing Python concepts for more advanced problem-solving.

  • Programming – Word Blocks & Python: Progress from word block-based programming to introductory Python coding, enabling students to develop logical thinking and versatile coding abilities.